Hercules (2014)


Studio Scatterlight Studios
Design
Alphonse Swinehart

Pitch for the main on ends of Brett Ratner's Hercules. The director wanted to tell the traditional story of the 12 Labors of Hercules, and wanted to see ideas with a graphical approach. I proposed referencing the color and texture of ancient Greek pottery, using the cracks and breaks of clay as transitional elements as well as additional dynamic energy.

Alphonse Swinehart alphonse@aswinehart.com